//Star Wars
/*
defaults and explanations of fields:
	aggression			3		How likely they are to attack (from 1 (least) to 5 (most))
	aim				3		How good their aim is (from 1 (worst) to 5 (best))
	earshot				1024		How far in map units they can hear, in map units
	evasion				3		How likely they are to take cover or defensive maneuvers (from 1 (least) to 5 (most))
	hfov				45		Horizontal field of view, in angles
	intelligence			3		How smart they are, in general (from 1 (least) to 5 (most))
	move				3		How complex their moves are when evading or in combat  (from 1 (least) to 5 (most))
	reactions			3		How quickly they react  (from 1 (worst) to 5 (best))
	shootDistance			0		Overrides current weapon's max range
	vfov				34		Vertical field of view, in angles
	vigilance			0.1		How likely they are to notice something (from 0 (never) to 1 (always))
	visrange			2048		How far away they can see something, in map units
	race				none		human, borg, parasite, klingon, malon, hirogen, stasis, species8472, dreadnought, harvester, reaver, avatar, vulcan		
	playerTeam			none		player, enemy, neutral
	enemyTeam			none		player, enemy, neutral

	health				100		Health of entity (if not supplied by designer) 

	moveType			"runjump"	Which movetype they can be (other choices are "static", "walk" and "flyswim"
	yawSpeed			50		How quickly they can turn
	walkSpeed			150		How fast they walk
	runSpeed			300		How fast they run
	acceleration			15		Acceleration (accel x 20fps = speed up per second, so accel of 15 means they can go from 0 to 300 in one second)
								Accel of 0 means don't accel/decel - just start/stop (good if you're a slow mover anyway and/or robotic - like a Borg)

	scaleX				100		X (horiz) scale, 100 is normal 100% scale
	scaleY				100		Y (horiz) scale, 100 is normal 100% scale
	scaleZ				100		Z (vert) scale, 100 is normal 100% scale
	scale				100		Sets all above 3 to what you specify
	headModel			"hazard"	model directory/skin name
	torsoModel			"hazard"	model directory/skin name
	legsModel			"hazard"	model directory/skin name
	headYawRangeLeft		70		How far left you can turn your head (angles)
	headYawRangeRight		70		How far right you can turn your head (angles)
	headPitchRangeUp		60		How far up you can tilt your head (angles)
	headPitchRangeDown		60		How far down you can tilt your head (angles)
	torsoYawRangeLeft		60		How far left you can turn your torso (angles)
	torsoYawRangeRight		60		How far right you can turn your torso (angles)
	torsoPitchRangeUp		30		How far up you can tilt your torso (angles)
	torsoPitchRangeDown		70		How far down you can tilt your torso (angles)

	snd				"munro"		subdirectory of sound/player from which to get custom sounds (pain, death, jump, etc.)
	dismemberProbHead		0	probability of head being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbArms		0	probability of arms being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbHands		0	probability of hands being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbLegs		0	probability of legs being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbWaist		0	probability of waist being dismembered ( from 0 (never) to 100 (always) )
*/

//Characters
munro
{
	fullName	"Katarn, Kyle"
	playerModel	kyle
	saberColor	blue
	reactions	4
	aim		5
	move		3
	aggression	5
	evasion		5
	intelligence	5
	playerTeam	player
//	race		human
	class		kyle
	snd			munro
}

Kyle
{
	fullName	"Katarn, Kyle"
	playerModel	kyle
	saberColor	blue
	reactions	4
	aim		5
	move		3
	aggression	5
	evasion		5
	intelligence	5
	playerTeam	player
//	race		human
	class		kyle
	snd			kyle
	sndcombat	kyle
	sndjedi		kyle
	dismemberProbHead	1
	dismemberProbArms	1
	dismemberProbHands	20
	dismemberProbLegs	1
	dismemberProbWaist	1
}

Tavion
{
	playerModel	tavion
	rank		commander
	saberColor	red
	reactions	3
	aim			3
	move		5
	aggression	3
	evasion		4
	intelligence	5
	hfov		160
	vfov		160
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		tavion
	snd			tavion
	sndcombat	tavion
	sndjedi		tavion
	yawSpeed	120
	walkSpeed	55
	runSpeed	200
	health		300
	dismemberProbHead	10
	dismemberProbArms	35
	dismemberProbLegs	10
	dismemberProbHands	50
	dismemberProbWaist	10
}

Lando
{
	fullName	"Calrissian, Lando"
	playerModel	lando
	snd			lando
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
//	race		human
	class		lando
	snd			lando
	sndcombat	lando
	sndextra	lando
	sndjedi		lando
	walkSpeed	55
	runSpeed	200
	yawspeed	120
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbHands	0
	dismemberProbLegs	0
	dismemberProbWaist	0
}

Reelo
{
	fullName	"Baruk, Reelo"
	playerModel	reelo
	snd			reelo
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		reelo
	snd			reelo
	sndcombat	reelo
	sndextra	reelo
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	5
	dismemberProbArms	1
	dismemberProbHands	20
	dismemberProbLegs	1
	dismemberProbWaist	0
}

Jan
{
	fullName	"Ors, Jan"
	playerModel	jan
	rank		lt
	reactions	3
	aim			5
	move		3
	aggression	3
	evasion		3
	intelligence	3
	playerTeam	player
	enemyTeam	enemy
	class		jan
	snd			jan
	sndcombat	jan
	sndextra	jan
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
//	race		human
	snd			jan
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbHands	1
	dismemberProbLegs	0
	dismemberProbWaist	0
}

Galak
{
	fullName	"Fyyar, Galak"
	playerModel	galak
	snd			galak
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		captain
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		imperial
	yawspeed	90
	walkSpeed	55
	runSpeed	200
}

Galak_Mech
{
	fullName	"Fyyar, Galak"
	playerModel	galak_mech
	health		1000
	width		20
	height		88
	crouchheight 88
	snd			galak_mech
	reactions	3
	aim			5
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		galak_mech
	snd			galak
	sndcombat	galak
	sndextra	galak
	yawSpeed	50
	walkSpeed	45
	runSpeed	150
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbHands	0
	dismemberProbLegs	0
	dismemberProbWaist	0
	headPitchRangeUp	60
	headPitchRangeDown	60
	torsoPitchRangeUp	60
	torsoPitchRangeDown	60
}


Desann
{
	fullName	"Desann"
	playerModel	desann
	saberColor	red
	rank		captain
	reactions	3
	aim			3
	move		5
	aggression	3
	evasion		5
	intelligence	5
	hfov		160
	vfov		160
	scale		135
	height		78
	crouchheight 42
	width		18
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		desann
	yawSpeed	120
	walkSpeed	55
	runSpeed	200
	snd			desann
	sndcombat	desann
	sndjedi		desann
	health		500
	dismemberProbHead	10
	dismemberProbArms	35
	dismemberProbLegs	10
	dismemberProbHands	50
	dismemberProbWaist	10
}

Luke
{
	fullName	"Skywalker, Luke"
	playerModel	luke
	saberColor	green
	rank		captain
	reactions	3
	aim		3
	move		3
	aggression	3
	evasion		5
	intelligence	3
	playerTeam	player
	enemyTeam	enemy
	class		luke
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
//	race		human
	snd			luke
	sndcombat	luke
	sndjedi		luke
	health		200
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbLegs	0
	dismemberProbHands	0
	dismemberProbWaist	0
}

MonMothma
{
	fullName	"Mon Mothma"
	playerModel	monmothma
	snd			monmothma
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
//	race		human
	class		monmotha
	walkSpeed	55
	runSpeed	200
	yawspeed	90
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbLegs	0
	dismemberProbHands	0
	dismemberProbWaist	0
}

Bartender
{
	fullName	"Bartender"
	playerModel	chiss
	snd			bartender
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam		neutral
	enemyTeam		neutral
//	race		human
	class		bartender
	walkSpeed	55
	runSpeed	200
	yawspeed	90
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbLegs	0
	dismemberProbHands	0
	dismemberProbWaist	0
}

MorganKatarn
{
	fullName	"MorganKatarn"
	playerModel	morgan
	snd			morgan
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam		neutral
	enemyTeam		neutral
//	race		human
	class		morgan
	walkSpeed	55
	runSpeed	200
	yawspeed	90
	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbLegs	0
	dismemberProbHands	0
	dismemberProbWaist	0
}

Prisoner
{
	playerModel	prisoner
	snd			prisoner
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
	class		prisoner
	snd			prisoner1
	sndcombat	prisoner1
	sndextra	prisoner1
	walkSpeed	55
	runSpeed	200
	yawspeed	110
	dismemberProbHead	0
	dismemberProbArms	5
	dismemberProbLegs	0
	dismemberProbHands	10
	dismemberProbWaist	0
}

Prisoner2
{
	playerModel	prisoner
	snd			prisoner
	surfOff		"head head_face"
	surfOn		"head_off head_face_off"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
	class		prisoner
	snd			prisoner2
	sndcombat	prisoner2
	sndextra	prisoner2
	walkSpeed	55
	runSpeed	200
	yawspeed	110
	dismemberProbHead	0
	dismemberProbArms	5
	dismemberProbLegs	0
	dismemberProbHands	10
	dismemberProbWaist	0
}

//NPC Humanoids
Jedi
{
	playerModel	jedi
	saberColor	yellow
	rank		lt
	reactions	3
	aim		3
	move		3
	aggression	3
	evasion		2
	intelligence	3
	playerTeam	player
	enemyTeam	enemy
	class		jedi
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	snd			jedi1
	sndcombat	jedi1
	sndjedi		jedi1
	health		200
	dismemberProbHead	0
	dismemberProbArms	5
	dismemberProbLegs	0
	dismemberProbHands	10
	dismemberProbWaist	0
}

Jedi2
{
	playerModel	jedi
	saberColor	orange
	rank		lt
	customSkin	j2
	surfOff		"head head_face"
	surfOn		"head_off head_face_off"
	reactions	3
	aim		3
	move		3
	aggression	3
	evasion		2
	intelligence	3
	playerTeam	player
	enemyTeam	enemy
	class		jedi
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	snd			jedi2
	sndcombat	jedi2
	sndjedi		jedi2
	health		200
	dismemberProbHead	0
	dismemberProbArms	5
	dismemberProbLegs	0
	dismemberProbHands	10
	dismemberProbWaist	0
}

JediF
{
	playerModel	jan
	surfOff	"torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt"
	surfOn	"torso_augment_off hips_augment_off hips_torso_off"
	saberColor	random
	rank		lt
	reactions	3
	aim			3
	move		3
	aggression	3
	evasion		2
	intelligence	3
	playerTeam	player
	enemyTeam	enemy
	class		jedi
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	snd			jan
	sndcombat	jan
	sndjedi		jan
	health		200
	dismemberProbHead	0
	dismemberProbArms	5
	dismemberProbLegs	0
	dismemberProbHands	10
	dismemberProbWaist	0
}

JediTrainer
{
	playerModel	jeditrainer
	saberColor	purple
	rank		commander
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		5
	intelligence	5
	playerTeam	player
	enemyTeam	enemy
	class		jedi
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	snd			jedi1
	sndcombat	jedi1
	sndjedi		jedi1
	health		400
	dismemberProbHead	0
	dismemberProbArms	5
	dismemberProbLegs	0
	dismemberProbHands	10
	dismemberProbWaist	0
}

Rebel
{
	playerModel rebel
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
//	race		human
	class		rebel
	snd			rebel1
	sndcombat	rebel1
	sndextra	rebel1
	yawspeed	120
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

Rebel2
{
	playerModel rebel
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
//	race		human
	class		rebel
	snd			rebel2
	sndcombat	rebel2
	sndextra	rebel2
	yawspeed	120
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

BespinCop
{
	playerModel bespin_cop
	health		40
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
	walkSpeed	55
	runSpeed	200
	yawspeed	120
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
//	race		bespincop
	class		bespin_cop
	snd			bespincop1
	sndcombat	bespincop1
	sndextra	bespincop1
}

BespinCop2
{
	playerModel bespin_cop
	health		40
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	player
	enemyTeam	enemy
	walkSpeed	55
	runSpeed	200
	yawspeed	120
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
//	race		bespincop
	class		bespin_cop
	snd			bespincop2
	sndcombat	bespincop2
	sndextra	bespincop2
}

Ugnaught
{
	playerModel	ugnaught
	scale 		75
	health		10
	snd			ugnaught
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	neutral
	enemyTeam	player
//	race		klingon
	class		ugnaught
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Ugnaught2
{
	playerModel	ugnaught
	surfOff		"l_hand_purse"
	surfOn		"r_hand_tool_off"
	scale 		75
	health		10
	snd			ugnaught
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	neutral
	enemyTeam	player
//	race		klingon
	class		ugnaught
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Gran
{
	playerModel	gran
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	health 		30
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		gran
	snd			gran1
	sndcombat	gran1
	sndextra	gran1
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Gran2
{
	playerModel	gran
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	health 		30
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		gran
	snd			gran2
	sndcombat	gran2
	sndextra	gran2
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

GranShooter
{
	playerModel	gran
	surfOff		"l_leg_kneeguard"
	reactions	3
	aim			5
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health 		40
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		gran
	snd			gran1
	sndcombat	gran1
	sndextra	gran1
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

GranBoxer
{
	playerModel	gran
	surfOff		"l_leg_kneeguard r_leg_kneeguard"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health 		50
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		gran
	snd			gran2
	sndcombat	gran2
	sndextra	gran2
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Rodian
{
	playerModel	rodian
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health 		25
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		rodian
	snd			rodian1
	sndcombat	rodian1
	sndextra	rodian1
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	visrange	8192
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Rodian2
{
	playerModel	rodian
	surfOff		"hips_belt torso_vest"
	surfOn		"torso_augment_off"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health 		20
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		rodian
	snd			rodian2
	sndcombat	rodian2
	sndextra	rodian2
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Weequay
{
	playerModel	weequay
//FIXME: randomize these somehow, also belt...
	surfOff		"hips_lowerarmor"
	surfOn		"hips_torso_augment_off"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health		30
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		weequay
	snd			weequay
	sndcombat	weequay
	sndextra	weequay
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Weequay2
{
	playerModel	weequay
	surfOff		"head_l_hairback hips_r_strap hips_r_packsmall"
	surfOn		"head_r_hairshoulder_off hips_l_packsmall_off hips_l_strap_off"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health		30
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
	class		weequay
	snd			weequay
	sndcombat	weequay
	sndextra	weequay
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Weequay3
{
	playerModel	weequay
	surfOff		"head_l_hairback hips_l_packlarge hips_l_packwide hips_r_strap hips_r_packsmall"
	surfOn		"head_r_hairback_off hips_l_packsmall_off hips_l_strap_off hips_r_packlarge_off hips_r_packwide_off"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health		30
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
	class		weequay
	snd			weequay
	sndcombat	weequay
	sndextra	weequay
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Weequay4
{
	playerModel	weequay
	surfOff		"head_l_hairback hips_l_packlarge hips_l_packwide"
	surfOn		"head_l_hairshoulder_off hips_r_packlarge_off hips_r_packwide_off"
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health		30
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		weequay
	snd			weequay
	sndcombat	weequay
	sndextra	weequay
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

Trandoshan
{
	playerModel	trandoshan
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	health		40
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		trandoshan
	snd			trandoshan1
	sndcombat	trandoshan1
	sndextra	trandoshan1
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	1
	dismemberProbHands	20
	dismemberProbWaist	0
}

StormTrooper
{
	playerModel stormtrooper
	surfOff		torso_pauldron_off
	surfOn		"torso_armor_neck_augment torso_body_neck_augment"
	health		30
	headPitchRangeDown 30
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		stormtrooper
	height		64
	crouchheight 48
	walkSpeed	51
	runSpeed	200
	snd			st1
	sndcombat	st1
	sndextra	st1
	yawspeed	70
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

StormTrooper2
{
	playerModel stormtrooper
	surfOff		torso_pauldron_off
	surfOn		"torso_armor_neck_augment torso_body_neck_augment"
	health		30
	headPitchRangeDown 30
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		stormtrooper
	height		64
	crouchheight 48
	walkSpeed	51
	runSpeed	200
	snd			st2
	sndcombat	st2
	sndextra	st2
	yawspeed	70
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

STOfficer
{
	playerModel stormtrooper
	surfOn		torso_pauldron_off
	surfOff		"torso_armor_neck_augment torso_body_neck_augment"
	health		60
	headPitchRangeDown 30
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		5
	intelligence	5
	rank		ensign
	scale		110
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		stormtrooper
	height		68
	crouchheight 52
	walkSpeed	51
	runSpeed	200
	snd			stofficer1
	sndcombat	stofficer1
	sndextra	stofficer1
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

StormPilot
{
	playerModel stormpilot
	health		30
	headPitchRangeDown 30
	reactions	3
	aim			5
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
	class		stormtrooper
	height		64
	crouchheight 48
	walkSpeed	51
	runSpeed	200
	snd			st3
	sndcombat	st3
	sndextra	st3
	yawspeed	80
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

STOfficerAlt
{
	playerModel stormtrooper
	surfOn		torso_pauldron_off
	surfOff		"torso_armor_neck_augment torso_body_neck_augment"
	health		60
	headPitchRangeDown 30
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		5
	intelligence	5
	rank		ensign
	scale		110
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		stormtrooper
	height		68
	crouchheight 52
	walkSpeed	51
	runSpeed	200
	snd			stofficer2
	sndcombat	stofficer2
	sndextra	stofficer2
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

STCommander
{
	playerModel stormtrooper
	surfOn		torso_pauldron_off
	surfOff		"torso_armor_neck_augment torso_body_neck_augment"
	health		60
	headPitchRangeDown 30
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		5
	intelligence	5
	rank		ensign
	scale		110
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		stormtrooper
	height		68
	crouchheight 52
	walkSpeed	51
	runSpeed	200
	snd			stofficer2
	sndcombat	stofficer2
	sndextra	stofficer2
	yawspeed	110
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

SwampTrooper
{
	playerModel swamptrooper
	headPitchRangeDown 30
	health		70
	reactions	3
	aim			3
	move		3
	aggression	3
	evasion		3
	intelligence	3
	scale		110
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		swamptrooper
	height		68
	crouchheight 52
	snd			swamp1
	sndcombat	swamp1
	sndextra	swamp1
	yawspeed	100
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

SwampTrooper2
{
	playerModel swamptrooper
	headPitchRangeDown 30
	health		70
	reactions	3
	aim			3
	move		3
	aggression	3
	evasion		3
	intelligence	3
	scale		110
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		swamptrooper
	height		68
	crouchheight 52
	snd			swamp2
	sndcombat	swamp2
	sndextra	swamp2
	yawspeed	100
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

RocketTrooper
{
	playerModel stormtrooper
	surfOn		torso_pauldron_off
	surfOff		"torso_armor_neck_augment torso_body_neck_augment"
	health		60
	headPitchRangeDown 30
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		5
	intelligence	5
	rank		ensign
	scale		110
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		stormtrooper
	height		68
	crouchheight 52
	walkSpeed	51
	runSpeed	200
	snd			st3
	sndcombat	st3
	sndextra	st3
	yawspeed	100
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

Imperial
{
	playerModel imperial
	surfOff		l_arm_key
	health		20
	reactions	2
	aim			2
	move		2
	aggression	2
	evasion		2
	intelligence	2
	rank		lt
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		imperial
	snd			io2
	sndcombat	io2
	sndextra	io2
	yawspeed	110
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

ImpOfficer
{
	playerModel imperial
	surfOff		l_arm_key
	customSkin	officer
	health		40
	reactions	3
	aim			3
	move		3
	aggression	3
	evasion		3
	intelligence	3
	rank		ltcomm
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		imperial
	snd			io1
	sndcombat	io1
	sndextra	io1
	yawspeed	110
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

ImpCommander
{
	playerModel imperial
	surfOff		l_arm_key
	customSkin	commander
	health		80
	reactions	4
	aim			4
	move		4
	aggression	4
	evasion		4
	intelligence	4
	rank		commander
	playerTeam	enemy
	enemyTeam	player
//	race		klingon
	class		imperial
//	snd			io3
//	sndcombat	io3
//	sndextra	io3
	snd			io1
	sndcombat	io1
	sndextra	io1
	yawspeed	110
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

ImpWorker
{
	playerModel imperial_worker
	headPitchRangeDown 30
	health 		30
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		imperial
	class		impworker
	height		64
	crouchheight 48
	walkSpeed	51
	runSpeed	200
	snd			worker1
	sndcombat	worker1
	sndextra	worker1
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

ImpWorker2
{
	playerModel imperial_worker
	headPitchRangeDown 30
	health 		30
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		imperial
	class		impworker
	height		64
	crouchheight 48
	walkSpeed	51
	runSpeed	200
	snd			worker2
	sndcombat	worker2
	sndextra	worker2
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

ImpWorker3
{
	playerModel imperial_worker
	headPitchRangeDown 30
	health 		30
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	rank		crewman
	playerTeam	enemy
	enemyTeam	player
//	race		imperial
	class		impworker
	height		64
	crouchheight 48
	walkSpeed	51
	runSpeed	200
	snd			worker3
	sndcombat	worker3
	sndextra	worker3
	yawspeed	90
	walkSpeed	55
	runSpeed	200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	0
}

RebornAcrobat
{
	playerModel	reborn
	customSkin	acrobat
	saberColor	red
	rank		crewman
	reactions	3
	aim			3
	move		5
	aggression	3
	evasion		3
	intelligence	5
	hfov		160
	vfov		160
	scale		96
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		reborn
	snd			reborn1
	sndcombat	reborn1
	sndjedi		reborn1
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	health		100
	dismemberProbHead	0
	dismemberProbArms	20
	dismemberProbLegs	0
	dismemberProbHands	30
	dismemberProbWaist	0
}

Reborn
{
	playerModel	reborn
	saberColor	red
	reactions	1
	aim			1
	move		1
	aggression	1
	evasion		1
	intelligence	1
	hfov		120
	vfov		120
	scale		94
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		reborn
	snd			reborn1
	sndcombat	reborn1
	sndjedi		reborn1
	yawSpeed	60
	walkSpeed	45
	runSpeed	180
	health		40
	dismemberProbHead	0
	dismemberProbArms	20
	dismemberProbLegs	0
	dismemberProbHands	30
	dismemberProbWaist	0
}

RebornForceUser
{
	playerModel	reborn
	customSkin	forceuser
	saberColor	red
	rank		ensign
	reactions	3
	aim			3
	move		5
	aggression	2
	evasion		2
	intelligence	5
	hfov		160
	vfov		160
	scale		96
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		reborn
	snd			reborn2
	sndcombat	reborn2
	sndjedi		reborn2
	yawSpeed	80
	walkSpeed	55
	runSpeed	200
	health		100
	dismemberProbHead	0
	dismemberProbArms	20
	dismemberProbLegs	0
	dismemberProbHands	30
	dismemberProbWaist	0
}

RebornFencer
{
	playerModel	reborn
	customSkin	fencer
	saberColor	red
	rank		ltjg
	reactions	3
	aim			3
	move		5
	aggression	4
	evasion		2
	intelligence	5
	hfov		160
	vfov		160
	scale		96
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		reborn
	snd			reborn2
	sndcombat	reborn2
	sndjedi		reborn2
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	health		100
	dismemberProbHead	0
	dismemberProbArms	20
	dismemberProbLegs	0
	dismemberProbHands	30
	dismemberProbWaist	0
}

RebornBoss
{
	playerModel	reborn
	customSkin	boss
	saberColor	red
	rank		lt
	reactions	3
	aim			3
	move		5
	aggression	4
	evasion		3
	intelligence	5
	hfov		160
	vfov		160
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		reborn
	snd			reborn3
	sndcombat	reborn3
	sndjedi		reborn3
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	health		150
	dismemberProbHead	0
	dismemberProbArms	20
	dismemberProbLegs	0
	dismemberProbHands	30
	dismemberProbWaist	0
}

ShadowTrooper
{
	playerModel	shadowtrooper
	saberColor	red
	rank		ltcomm
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		4
	intelligence	5
	hfov		160
	vfov		160
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		shadowtrooper
	snd			shadow1
	sndcombat	shadow1
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	health		200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	1
}

ShadowTrooper2
{
	playerModel	shadowtrooper
	saberColor	red
	rank		lt
	reactions	5
	aim			5
	move		5
	aggression	5
	evasion		4
	intelligence	5
	hfov		160
	vfov		160
	playerTeam	enemy
	enemyTeam	player
//	race		human
	class		shadowtrooper
	snd			shadow2
	sndcombat	shadow2
	yawSpeed	140
	walkSpeed	55
	runSpeed	200
	health		200
	dismemberProbHead	0
	dismemberProbArms	10
	dismemberProbLegs	0
	dismemberProbHands	20
	dismemberProbWaist	1
}
//NPC Monsters
Howler
{
	playerModel howler
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
	class		howler
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	hFOV		120
	vfov		45
	snd			howler
	health		60
}

Minemonster
{
	playerModel minemonster
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
	class		minemonster
	snd			mine
	yawSpeed	160
	runSpeed	210
	walkSpeed	50
	hFOV		120
	vfov		45
	height	30
	width	9
	snd			mine
	health		40
}


Glider
{
	playerModel glider
	reactions	3
	aim		1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		harvester
	class		glider
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	hFOV		120
	vfov		45
	snd			glider
}


//NPC Droids
protocol
{
	playerModel	protocol
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		bot
	class		protocol
	snd			protocol
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	height		48
	width		12
	hFOV		120
	vfov		45
	snd			protocol
}

protocol_imp
{
	playerModel	protocol
	surfOn		head_off
	surfOff		head
	customSkin	imp
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		bot
	class		protocol
	snd			protocol
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	height		48
	width		12
	hFOV		120
	vfov		45
	snd			protocol
}

r2d2
{
	playermodel		r2d2
	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10
	reactions		3
	aim			1
	move			3
	aggression		3
	evasion			1
	intelligence		5
	playerTeam		neutral
	enemyTeam		neutral
//	race			bot
	class			r2d2
	yawSpeed		120
	runSpeed		150
	walkSpeed		50
	height			40
	width			12
	hFOV			120
	vfov			45
	snd			r2d2
}

r2d2_imp
{
	playermodel		r2d2
	customSkin		imp
	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10
	reactions		3
	aim			1
	move			3
	aggression		3
	evasion			1
	intelligence		5
	playerTeam		neutral
	enemyTeam		neutral
//	race			bot
	class			r2d2
	yawSpeed		120
	runSpeed		150
	walkSpeed		50
	height			40
	width			12
	hFOV			120
	vfov			45
	snd			r2d2
}

r5d2
{
	playerModel r5d2
	headYawRangeLeft		180
	headYawRangeRight		180
	headPitchRangeUp		0
	headPitchRangeDown		0
	torsoYawRangeLeft		0
	torsoYawRangeRight		0
	torsoPitchRangeUp		10
	torsoPitchRangeDown		10
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		bot
	class		r5d2
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	height		40
	width		12
	hFOV		120
	vfov		45
	snd			r5d2
}

r5d2_imp
{
	playerModel r5d2
	customSkin	imp
	headYawRangeLeft		180
	headYawRangeRight		180
	headPitchRangeUp		0
	headPitchRangeDown		0
	torsoYawRangeLeft		0
	torsoYawRangeRight		0
	torsoPitchRangeUp		10
	torsoPitchRangeDown		10
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		bot
	class		r5d2
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	height		40
	width		12
	hFOV		120
	vfov		45
	snd			r5d2
}

gonk
{
	playerModel	gonk
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		bot
	class		gonk
	yawSpeed	60
	runSpeed	40
	walkSpeed	30
	height		32
	width		12
	hFOV		120
	vfov		45
	snd		gonk
}


mouse
{
	headmodel	none
	torsomodel	none
	legsmodel	mouse
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	neutral
	enemyTeam	neutral
//	race		bot
	class		mouse
	yawSpeed	120
	runSpeed	500
	walkSpeed	150
	height		16
	width		8
	hFOV		120
	vfov		45
	snd			mouse
}


seeker
{
	headmodel	none
	torsomodel	none
	legsmodel	remote
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		3
	intelligence	5
	playerTeam	player
	enemyTeam	enemy
//	race		bot
	class		seeker
	yawSpeed	120
	runSpeed	500
	walkSpeed	150
	height		32
	width		8
	hFOV		160
	vfov		45
	snd		remote
	moveType	"flyswim"
}

remote
{
	headmodel	none
	torsomodel	none
	legsmodel	remote
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		3
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
//	race		bot
	class		remote
	yawSpeed	120
	runSpeed	500
	walkSpeed	150
	height		32
	width		8
	hFOV		160
	vfov		45
	snd			remote
	moveType	"flyswim"
}

sentry
{
	playermodel	sentry
	health 		100
	reactions	3
	aim			3
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
//	race		bot
	class		sentry
	health		150
	yawSpeed	120
	runSpeed	400
	walkSpeed	250
	height		48
	width		24
	hFOV		120
	vfov		160
	snd			sentry
}

interrogator
{
	playermodel	interrogator
	health 		100
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
//	race		bot
	class		interrogator
	yawSpeed	120
	runSpeed	150
	walkSpeed	50
	height		24
	width		12
	hFOV		120
	vfov		45
	snd			interrogator
}


probe
{
	playerModel probe
	health		200
	headYawRangeLeft		180
	headYawRangeRight		180
	headPitchRangeUp		0
	headPitchRangeDown		0
	torsoYawRangeLeft		0
	torsoYawRangeRight		0
	torsoPitchRangeUp		10
	torsoPitchRangeDown		10
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
//	race		bot
	class		probe
	yawSpeed	60
	runSpeed	150
	walkSpeed	50
	height		110
	width		24
	hFOV		120
	vfov		45
	snd			probe
	moveType	"flyswim"
}

mark1
{
	playerModel	mark1
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	height		120
	width		36
	playerTeam	enemy
	enemyTeam	player
	health		300
//	race		bot
	class		mark1
	yawSpeed	60
	runSpeed	150
	walkSpeed	70
	hFOV		120
	vfov		45
	snd			mark1
}

mark2
{
	playerModel	mark2
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
//	race		bot
	class		mark2
	yawSpeed	60
	runSpeed	150
	walkSpeed	75
	hFOV		120
	vfov		45
	snd			mark2
}

atst
{
	playerModel	atst
//	headModel	atst
	//torsoModel	atst
	//legsModel	atst
	headYawRangeLeft		80
	headYawRangeRight		80
	headPitchRangeUp		30
	headPitchRangeDown		30
	torsoYawRangeLeft		0
	torsoYawRangeRight		0
	torsoPitchRangeUp		0
	torsoPitchRangeDown		0
	health		200
	reactions	3
	aim			1
	move		3
	aggression	3
	evasion		1
	intelligence	5
	playerTeam	enemy
	enemyTeam	player
	height		272	
	width		80
//	race		bot
	class		atst
	yawSpeed	60
	runSpeed	150
	walkSpeed	150
	hFOV		120
	vfov		45
	snd			atst
}

test
{
	playerModel	test
	playerTeam	player
	enemyTeam	neutral
	class		kyle
}
